Escape from Tarkov Review 2019 – Oh man, if I was to describe Escape From Tarkov in few words they would probably be; Intense, ruthless, scary, hardcore and sad.
The first four words are probably to be expected, but you all are probably wondering why sad? Well, it’s my gear, I just hate losing it, and boy do you lose it a lot.
When you start up the game for the first time, it will tell you that you will die a lot, and man they are not wrong, this game is hardcore as it gets, more of it later on in the review, so let’s dive right into it.
Before reading the rest of the review, please keep in mind game is still in the Beta testing stage.
Escape From Tarkov is a mil-sim survival style hardcore shooter, set in a city of Tarkov, where game pits you against AI and player Scavs and also the only player-controlled PMC operators, your goal is to complete tasks given by traders, loot and extract, most importantly of this all is trying to survive and extract, and good luck with that.
At the moment during Beta the maps are broken up into level but eventually they’re going to be mixing it all together into a massive scale city for you to run havoc in, but in the final product all of the maps will be combined into one fluid level, and after you escape them all, you will only then unlock full features of the game, or so to call them.
80% liked this video game
- Price: £34/$45
- Escape from Tarkov
- Score: 7
- Platform: PC
- Publisher: Battlestar Games
- Developer: Battlestar Games
- Release Date: July 28, 2017
- Multiplayer: N/A
- Win Score: 7
The abandoned Russian city and its outskirts are home to two PMC groups, USEC and BEAR while also being home to ruthless Scavs, who are AI and also sometimes player controlled.
The setting of the game isn’t all that important, but the gameplay is, and I have to say they nailed that pretty much on point, I cannot remember how many times I loaded in and after first few minutes I’m scared shitless, hearing footsteps all around me, just trying to figure out who is trying to steal my loot now.
If you die in Escape From Tarkov game is over, you start the game with a few items that you can take into the world depending on how you kit yourself out in the character screen, this ranges from the type of armor, backpacks, weapons, ammo, supplies and health items.
But there’s a catch, sure you can go in with a fully upgraded assault rifle, the best armor, and the best carrying capacity but if you die, that’s it, the loot stays in the game and you can not get it back ever.
And that will happen a lot, you will die, and you will die a lot, sometimes it is because of some bullshit reason, sometimes just because you suck, but hey, it happens, no point in crying over spilled milk.
Escape From Tarkov works around Traders system, currently you’ll work on your character to achieve the best level of gear you can with the resources you have and while some weapons are amazing and give you a giant edge on the competition, and some are just mediocre but they cost less, even thou if you are a skilled player that probably won’t matter for you.
The actual gameplay, however, is rather fluid for being an Early Access title, it could benefit from some terrain smoothing and less “jumpy” controls but overall it’s very responsive and fluid for what you’re going to be doing, game really nails the hardcore part, props to them, I think it cannot get that much better there.
The Developers over at Battle State Games have done an amazing job at making the guns and everything involved superior to most games, every gun has been handcrafted in design and looks and feels amazing, also lets not forget that you can mod every gun with hundreds of movable parts scaled across all of the guns, i did not even have a chance to check them all out.
The guns tie in very well with the entire game as you’ll have to use military strategy to accomplish your objective, someone with an M4A1 and an ACOG scope can very comfortably sit back and take shots at someone, while someone with a pistol will need to get into prime position to take out a player.
Developers have said that more things will be added soon to enhance the gunplay but even at this stage it feels finished and they have handled their development with care to create this experience, but keep in mind this is a more of a mil-sim shooter, so don’t expect this to become next Call Of Duty (thank God).
Looting is the main source of gear in EFT and will be complemented by trading with NPC’s outside of the game, there is loot everywhere in the game and you’ll find very quickly you’ll be picking and choosing what to keep and what to leave, the loot runs the gambit of high-end weapons right down to vendor trash like screws and cigarettes it’s up to you to secure these items as you make your way to the extraction zones and decide what you really want to bring back with you.
You will, I say again you will become a loot goblin, I can’t remember how many times I got too greedy and it got me killed, it became almost sad. But hey its all the part of the learning curve. Traders will also give you side quests to unlock even better weapons and materials to use and these are often pretty brutal, quests become harder and harder and I managed to only do a few.
This is pretty much the overall tone for EFT it’s a brutal, punishing experience with an extremely high risk Vs reward system and every aspect of the game is like this, you may get lucky sometimes but don’t expect it to happen all the time, oh noes.
The game is brutal, its punishing and extremely anxiety-inducing, everything in this game is meant to kill you unless you’re either flawless in your approach or have enough handy to survive for example, the realism of this game is what makes it so hard for example, if you get shot in the leg and you’re unlucky enough for it to enter where a bone is, your bone is gonna break your character is going to feel extreme pain and you’re going to bleed out.
That happened to me so many times I cannot even count, its the worst feeling in the world when you get your stomach shot out, and you did not bring enough medical equipment and you know you will die, with all this awesome loot you got, and there is nothing you can do to help yourself, just wait out for that black screen saying KIA.
There are numerous ways to fix this but it all depends on your loadout pre-game and what you find, for the example I’ve given you-you will need a bandage, painkillers and a splint just to stop the status effects, then you will need to use a medkit or something along those lines to regenerate a bit of health to keep you going and sometimes that might not even be enough if you’re too damaged.
Escape From Tarkov looks amazing on high-end graphics, developers really pushed the Unity engine to the max, and it’s very visible, just eye candy sometimes.
The graphics are also a piece of the EFT puzzle as landscapes and visuals can hide enemy players who are using camouflage or the natural surroundings to hide, remember it is a military simulation game so if you hide in a bush, you hide a bush and if you’re in a dark room in the corner unless someone has a flashlight you’re gonna be pretty hard to notice and will be able to score that easy kill.
There are some bugs in the game, the desync is the worst one in my opinion and it should have already been fixed in my opinion, it sucks so hard to get killed by the guy you don’t even see, but he can see you due to desync, I read a lot of Reddit posts complaining about it, but also one saying they will improve server performance in the next patch, so lets hope for the best.
Also, I have seen a lot of people complaining about the new medical system, but I cannot comment on that since this is the first time I am playing the game.
EFT is a punishing brutal experience that keeps you on your toes at all times and is expertly balanced with the amazing sense of accomplishment when you succeed, the game handles extremely well and all aspects of the game are enjoyable and keep you interested there are numerous things to do.
It’s a huge step going from a pistol with one magazine to having a fully kitted Assault rifle, tactical vest, and helmet but still running the risk of that one errant player gunning you down when you aren’t paying attention, and I cannot recommend this game enough to hardcore players who can appreciate the sense of accomplishment and progress. This game can only get better, and I recommend you check it out and buy it for yourself.
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